Saturday, December 17, 2016

Atomic Highway RPG - Smokes's Journal #1

Came to the settlement of Rugby. Odd place filled with men acting unusually, as if scared constantly. They've got me holed up in a "welcome center." They have an operation arcade. One other visitor came in, a man that goes by Ace. He seemed friendly enough. I hope to get enough work to keep me going for awhile.
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Met another visitor today - Gopher. I can tell this is a man carrying a heavy burden but he's a closed book. Discovered that Rugby's run by "The Baron." Got a job lined up for tonight but the townies are tight lipped.
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The job was a complete set-up arranged by the Baron. Ace and Gopher fell for it. The whole thing smelled wrong from the get go. Fortunately, I avoided the trap succeeded and came out smelling like roses. Gonna have to distance myself from these two knuckleheads.
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Second job from the Baron puts me on the road with Ace and Gopher. Gonna have to teach them a thing or two if we're gonna survive. We need to find three men from Rugby who went missing.
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Met a runaway on the road. Convinced him to show us the way. He spoke of a razed settlement and a "church" where he came from. When we reached the settlement, it was just as he said - completely leveled. Reminded me of losses is my own past...

Atomic Highway RPG - Meet Smokes

In our ongoing Atomic Highway campaign my character's name is Smokes. Here's a little character profile on him.

Smokes a drifter but he wasn't always that way. At one time, he had a wife and children. They lived in a nice, safe settlement... until the raiders came and wiped it all away. After losing everything, he contents himself with survival, staying on the move. Experience has taught him that sticking around in one place too long means you're there when it all goes south. 

Smokes is an honorable man. Guarded but kind. He values his reputation as a honest man. After his own losses, he sees life as precious. Hence, he abhors violence, instead preferring to resolve conflict through dialogue and negotiation. But he also knows that cruel, unreasonable, violent men can, at times, not be dealt with rationally. 

Hence, the pack of cigarettes he carries with him everywhere he goes. Smokes doesn't smoke as a habit. But when evil men give him no choice but to violently take life, he smokes a cigarette, perhaps to recognize the loss of life, perhaps as some small self-imposed punishment. There were twenty cigarettes in that pack when he found it. There are now fifteen. Smokes hopes that's the way it stays.

Atomic Highway RPG - new ongoing campaign




We just wrapped up our 2 1/2 year D&D 5e campaign in November and we've decided to launch a new Atomic Highway RPG campaign. For those not in the know, it's a post-apocalyptic world that features souped up vehicles. Think Mad Max and you're on the right track.

I'll be updating the blog with campaign notes from my character's POV. I'm playing a drifted called "Smokes."